Animation

FIRST ANIMATION

My idea behind the animation was to experiment with shadows moving across a concrete building, however I didn’t want to give anything away. I decided to film various shadows of a figure walking past a brutalist building, so that you could see the bodily shape and the movement of her clothing. Similar to my typographic system I wanted to keep the video minimal and brutalist, which I think I have succeeded to do.

Personally I feel as if there is an element of mystery to the animation, which makes you want to look further into the work. I have also placed the logo in the middle of the animation, because I believe that the logo is an image in itself. As well as this I placed the date and location of the exhibition, which pops up at the end of the animation. Throughout the video the brutalist hashtag is visible, so that anyone who would be passing would be able to access the media site. Overall I do believe that I needed to make some improvements to the animation so that it was nice, eye-catching and consistent with the ephemera.

FINAL ANIMATION 

Once I had updated my ephemera I decided to move on to changing my animation. Similar I changed the typeface and added colour, I also decided that the date and location of the exhibition was much more important that the social media hashtag, so I created it so that it pops up at the end. I believe that this is visually stronger as it follow’s a more structured system.

Even though I am happy with the animation I am disappointed with how dark the shadows are, and if I had more time I would definitely want to experiment with creating stronger shadows using bigger lights. I would also experiment with having different elements of clothing, movements and photography.

At first I had considered displaying the animation on bus stops or digital billboards around London however I didn’t feel like they celebrated it enough. I then experimented with projecting the video on brutalist buildings around the city, for example The South Bank Building shown below. This way people can not only see the video being played but they’re given some added information into what the exhibition’s all about!

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Way-finding

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Following my original ideas, I wanted to keep the way-finding minimal so that they are consistent with the other ephemera. To create the signs I decided to use the pen tool around my logo, knowing that the longer part would work as an arrow. There would be three types of signs available around the museum ( right/left/up),  all of them would include the name of the exhibition and date. I’m happy with the logos because they look modern and they differently give you a sense of the shape of brutalist buildings. The signage definitely stands out in the space as they’re bold and striking. However after some consideration I decided that I could experiment with a more delicate signage full of movement, similar to my logo. This would then work better for the purpose of my exhibition which is to show people how designers have created elegant fashion from concrete buildings.

To show movement in my signage, I decided to cut the top part of my logo and use it as the arrow. I then placed the exhibition name and date beside the sign. I am very happy with the outcomes, I believe they’re visually striking as well as being easy to read. The signage also gives a sense of movement, similar to my logo which I think is important because it fits perfectly with the purpose of my exhibition. After placing my signage into the space, I am positive that it is visually stronger than my original idea. The signage looks more elegant on the walls and definitely suggests that it’s a fashion exhibition.

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Another part of my way finding was to create a sign that gives a back story to the exhibition and the content, It will be placed outside the entrance. I have decided to use pink as my main colour, because personally I think it’s one of the main colours you wouldn’t put with brutalist architecture. I have kept the sign similar to the posters to show consistency.  Below is the first example, I decided to use multiple logos, all with different opacity to give depth and detail. However, after placing it into the exhibition space I decided that they were too busy and that my layout needed to be more balanced.

I decided to change the layout so that there was more negative space. I moved the block of text the left, leaving plenty of room to place my logo. I wanted use only half of my logo so that it doesn’t look too busy, as well as this I changed the opacity on one of the logos to create depth. I definitely believe that the changes have made the work much more visually balanced.

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Typographic System

PRINTED

For the main part of my typographic systems I have created a set of posters, decorated with he logo, date of the exhibition, where the exhibition is placed and the brutalist hashtag. Whilst creating my posters I wanted to keep my logo as the main image and keep the colours minimal/ brutalist. At first I decided to use only black and white, as I wanted to celebrate the buildings without taking away all of their features for example their ‘raw’ exterior. I wanted to place the images as if they were moving on the page, again keeping with the purpose of the exhibition. Overall, I think that the posters looked  visually brutalist, however I believed that they needed to be even more eye-catching!

I decided to place the posters into various platforms to get a feel of what they would look like around the city of London. The outcomes justified that I needed to experiment with a more contemporary design.

After my tutorial I was told to experiment with colour, as it will help to portray a celebration of the architecture. Instead of changing the colour of my logo, I decided to experiment with  placing coloured text “Dress the industry” on top of the image. I was inspired by Ervell’s idea of creating clothes that dressed the industry, I felt like this line was very fitting to the exhibition as well as giving a brief insight into the content. I also experimented with changing the style of typeface to Baskerville and using a different colour on each poster. Personally I believed that the type and colour worked but the visual layout of the poster wasn’t strong enough.

I then created another set of posters, concentrating on hierarchy. I decided to move the basic information to the top and added the V&A museums logo, so that it’s easier to recognise. Creating the posters in this layout has definitely made it easier to read due to the stronger use of hierarchy. I wanted to keep the hashtag ‘#BRUTALISTfashion’ in a san serif font, to suggest the use of social media. To make the posters stand out even more, I have decided to use bright colours that I believe are eye-catching and changed the opacity on some of the logos to create depth.

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I decided to experiment with how the posters would look around London. My first idea was to have banners placed all over London instead of posters stuck up on wall’s. I also thought it was important to place the posters in the tube stations around the city, as they are busy at all times.

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Tote Bag’s 

As part of my typographic system I decided to use tote bags, which are decorated with the logo. I decided to create one white/black bag with the logo placed in the middle of the fabric and then another set with the logo randomly placed over the bag. I have also decided to place the hashtag ‘#BRUTALISTfashion’ on the bottom left corner of each bag, so that people are encouraged to share their opinions.  I believe that handing the bags out after the exhibition will guarantee that people will remember the exhibition and be able to visit the social media sites such as ‘Twitter’.

DIGITAL

For my digital ephemera I decided to create a website so that people are able to find key information such as, what the exhibition’s about, the content, who are the designers and get an overall feel of the work. At first, I wanted to keep the website very minimal so that they were consistent with he posters. Straight away I could see that the website wasn’t contemporary or exciting, which is something I wanted to include in my brand identity.

Similar to the  posters I decided to use colour on the website, instantly this made a big difference. When you visit the website I wanted to make sure that the design was straight forward and that it felt friendly and creative. Different to the first set of designs I decided to change the font so that all the ephemera is consistent, visually I think it’s worked really well!

Throughout my typographic systems I have used the hashtag “#BRUTALISTfashion” so that people are able to have easy access to media surrounding the exhibition. The hashtag can be used on social media sites such as ‘Twitter’ ( examples below) or ‘Instagram’. Information surrounding the exhibition will be uploaded on the site, keeping people updated about the inspirations within. Visitors to the exhibition will also have a big influence after sharing their opinions on the display and works within.

 

On display – Logo

Using inspiration from my research I discovered the word ‘Raw’, which is used to describe the brutalist architecture. I liked the idea of using Raw for my brand because it’s short and simple but also describes the style of fashion that’s inspired by brutalist buildings. For the first two logos I decided to find an image of a brutalist building with an unusual texture ( shown below). I found the shape within the buildings pattern, and created a bold and unusual logo. However the logo didn’t seem to fit the identity behind the purpose of my exhibition, it needed to be more fluid and fashionable!

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After some thinking I decided that a clean-cut logo with straight lines contradicted my brands identity. I wanted o create a logo with movement to show how brutalist architecture isn’t just solid concrete, when it’s put into fashion, it can be seen as beautiful and full of life. Logo no.5 is an example of this movement, I used a solid common typeface and re-designed it so that the letters looked as if they were moving. I was happy with how this turned out because it definitely suited my brand’s identity,  however after some consideration I realised that the name ‘Raw’ focused too much on the cold appearance of the buildings, which definitely contradicted what I am trying to achieve in my exhibition, which is to show the public that the buildings can be more than just blocks of concrete.

I then moved on to experiment with the word ‘Brut’, at first I thought it was too simple, however after asking for my peers’ opinion on the logo it seemed to work. I like how the logo is simple but gives you a sense of what the brand is all about. I started by creating different versions of the word using a plain font, and then started to experiment a bit more with paint to see what effects I could achieve. However nothing really stood out to me, because there wasn’t enough movement in the designs.

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I then started to create the logos on my laptop to see what types of things I could come up with using Adobe Illustrator. I really enjoyed using the laptop to create, because I am usually more drawn to experimenting on paper and creating organic designs.  I started by typing the word ‘Brut’ out and then using the tools to adjust the type. The first image below is my favourite, not only does it show plenty of movement but the shape of the text gives the illusion that it’s a logo in the form of a symbol. Personally I like things to be slightly more abstract, especially in this project, that way I feel like I’m pushing myself creatively. I believe that the logo is unique and will work well on posters, bags etc.

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Once I was happy with my logo I decided to experiment with different colours. I chose orange and pink because they’re both bright colours that stand out. I also wanted colour so that I could experiment categorising my exhibition, for example when I’m creating posters, if I’m using an image to do with photography I would use the orange logo. If I had a poster that showed fashion designers clothing I would use the pink.

 

 

On display – project development

My idea development 

I started my project by researching into the history of brutalist Architecture and how it was seen by the public. It’s safe to say that there is a lot of controversy around the building’s appearance, some people are completely against the buildings and reckon that they should never have been built. However on the other hand some people are happy with the architecture, possibly those who are more interested in modern style buildings that are cost efficient or possibly who are interested in sculpture and see the buildings as ‘naive art’.

Personally I never had an opinion on brutalist buildings before this project, they definitely never stood out to me. After watching videos and looking at various pictures of the buildings I can understand why people don’t see them appealing, however I do agree that there is an element of sculpture art within the design of some of the buildings, for example the Hemeroscopium House in Madrid, Spain that was built-in 2008. The building gives the illusion that the concrete is held by nothing but glass walls.

At the beginning of this project I had various ideas of what I wanted to portray in this project. My first idea was to base my designs on what types of art were formed after brutalist architecture was introduced. I was inspired to  do this idea after looking on the Tate’s website, where they listed a handful of artist who used brutalist architecture as inspiration for their work. Following the idea of ‘raw concrete’ the artists created a new form of style called ‘naive art’. Personally I didn’t feel as if I had enough information to construct a brand identity, so I continued to develop on the idea. I was determined to keep with the same style of idea, where something or someone uses brutalist architecture as inspiration for their work. I found that browsing different creative websites helped me collect inspiration for this project.

Following the same style of idea, I wanted to create a new ‘Art Movement’ based on what happens when you introduce brutalist architecture to the creative / fashion industry. In my exhibition I want to inspire the public to look at the buildings in a way they haven’t before, and I want to show them that they are much more than blocks of ‘raw concrete’. My idea is to create a small exhibition showing videos, photography and pieces of fashion all created by designers who have been inspired by brutalist architecture. I also want to promote the ‘art movement’ by creating a page where people can go to give their options on their favourite brutalist fashion pieces or artwork on the exhibitions website. The website will also include a hashtag that people can use to refer to the exhibition and make the movement even more popular on social media, for example ‘#BRUTisback’ or ‘#brutalistfashion’.

Fashion Brand Research

I decided to look into some unique brand identity’s based on fashion, discover what they  have in common and if I could take inspiration from them for my work. The above have created their own unique brands that represent the personality of  what they’re trying to communicate to the public. Both brands have their own logo which represents their image and have kept their them fairly simple, using the brands name or initials. I have learnt that using a simple logo helps the public to remember it, the bold type or shapes stand out and catch our eye. However sometimes I personally feel like having a slightly more detailed logo also catches your eye and makes you want to see more. Looking at these logos has inspired my to think about how I want to create my logo, I will definitely experiment with a  simple logo but also include an element of creativity so that it suits my brand identity.

Both of the brands have shown what their logo would look like on various platforms, similar to what I will be doing in this project. I really like the idea of experimenting with how my logo would look like on a canvas bag, I think that this would be a good way of advertising the exhibition and as well as appealing to the target audience.

The two brands have a clear and sophisticated colour scheme to their visuals, which gives a clear idea of what their brands identity is all about. Both brands are clearly aimed at a more high-end market because their logos and colours are very simple and delicate. Both of them have used very luxurious colours, which is something I would like experiment with in my designs. Using these tones I would be able to show people how the buildings aren’t always cold and harsh, once they are put into fashion they can be quite beautiful. On the other hand I would also like to experiment with louder colours and the possibilities of making a bold statement, so that it catches the public’s eye and shows them that the exhibition is trying to make a powerful statement.

V&A Museum visual Language

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As well as looking at examples of independent brands, I decided to do some brief research on the V&A museum, London, following yesterday’s session on visual language. When you first go onto the museums website you notice their large, logo placed in the middle-right of the screen. They have used different variations of colour for each logo, depending on what page of the site you’re looking at, for example for the fashion section they have used a bright red/pink colour. As well as the logo, the images used in the backgrounds of each page also stand out and are relevant to each page. This definitely encourages you to look further into what the exhibitions have to offer, therefore invites more people to visit the museum.  This is something I want o include within my project, I would like to create a web page showing images of what will be in the exhibition and give a sense of the personality I’m trying to achieve.

Another thing you notice about the website is repetition, all of the symbols or instructions are created using circles with matching colours to the logo on that page. The same repetition is seen through their wayfinding as they use the same circular symbols for directions and facilities. The museum definitely keeps its visual language very simple and modern, so that its easy to read and feels sophisticated.

The museum has posters about recent exhibitions scattered all around the city, usually in places that are most busy, for example the underground stations. They have sets of posters that show their logo, again using the colours to categorise each exhibition. Within my project I am asked to create a piece of printed ephemera, and I think that large posters would work well to advertise the brand, and so that I can include my logo and strong visuals of what will be held within the exhibition.

The exhibition

To create an effective brand identity I wanted to do some research into various fashion designers, this then gives me a better idea about the personality of my brand and what style I should be using for my logo or if I want to use image on my website/ posters. All of the work below have used brutalist architecture as their inspiration and it’s interesting to see how they all interpret the buildings.

The first collection by Patrick Ervell  has created a fashion line that’s very brutalist, and has used minimal and unusual patterns and materials. Ervell wanted to create a line with a “retro- future vibe” where as Omar Asim wanted to keep it more simple and elegant. Personally I prefer Asim’s work because he has created a line that beautiful and unexpected when using brutality as inspiration.

Pierre Cardin, who is famous for his unique frames, created a pair of glasses based on brutalist architecture. He created the glasses as well as clothing in 1980 after brutalist buildings started to become popular. He wanted to create a fashion that would suit the industry and break convention.

Patrick Ervell – Menswear Collection for VOUGE

“Unappealing, but designed for a purpose”

Omer Asim– London Fashion Week SS16

Pierre Cardin’s- New Designer Collection

Chris Francis – Shoe designer, “hard, rigid” shoes inspired by the aesthetic and philosophy of Brutalist architecture.

 

 

 

 

 

 

 

 

The meshwork of objects

The technologically mediated object: Exploding the black box of cinema

This morning we started to look at examples of structural materialist films that point to film as material and create handmade films to understand the ‘thinglyness’ of film, it’s ontology and also how the apparatus works together with the film material to provide an interpretation of the objects. As well as this we experimented with how the apparatus changes our perceptions of objects and what it means for scientific experiments or objective knowledge.

What is structural / Materialist film?

Structural or materialist films are usually Short, experimental and Non- illusionist. The films don’t usually document a narrative or follow a set of actions and usually show relations between segments, from what the camera is aimed at and the way that ‘image’ is presented. You also get a sense of the camera person, where the camera becomes an extension of the body, as if you’re watching from the camera man’s perspective. The films can be seen as abstract which makes them hard to watch, don’t have a beginning, middle or end. Lastly, the films don’t tell you what to think, they tend to stay away from mainstream narrative ideology.

Film Techniques

Berlin Horse, by Malcolm Le Grice, 1970 

  • The horses within the scene become more and more distorted as you watch the clip.
  • There is one tune used throughout the film and it is repeated, similar to Fluxus work. Two of the same tracks  are played at the same time, but as they are played together they start to play out of sync.
  • The film starts in black and white and colour starts to appear further along.
  • Positive and negative, overlays of image.
  • Ghosting effect with the image
  • The film was treated as a material, Shot the material first and then edited it. the film maker is exploring the possibilities of the material.

The Girl Chewing Gum, by John Smith 1976

  • He’s creating a commentary, pretending that he’s instructing everyone in the film
  • He instructing the world to move, as if the camera isn’t there/ doesn’t exist.
  • There’s an element of humour within the films that ruptures the illusion of reality.

How do we know that it’s film?

Imperfections, scratches ( show its gone through a projector). Not interested in taking out grain, dust and hair that get stuck in the emulsion.

My own structural materialist film 

To create my own film I had to choose one object or material that is flat enough to collage onto film, for example I found some dry leaves from the university grounds. I then had to carefully cut the leaves into smaller pieces and place them onto the film. Once I had stuck everything down and made sure that the holes on the film weren’t covered. I found that the process was slightly difficult whilst trying to keep all of the materials flat and on the film, however it was interesting to see how they all collage together.

  • My prediction is that once my film is on the screen I hope that some of the materials will be transparent and I’m hoping that will reveal different layers of colour and pattern. I have also used small pieces of dark cotton, overlaying some of the leaves. I’m hoping that the cotton will give an unusual detailed pattern.

The outcome wasn’t what I was expecting, the colours came out more sepia toned because of the colour on the projector. I learnt that the placement of the materials within the film is very important, the more centred the objects are the more they’re going to show. As I predicted the dark cotton stood out really well and created a very detailed pattern on the film. I really enjoyed being able to see everyone’s work and how different materials and textures work and change once they’re on film.

 

 

 

 

 

Developing a visual language

This morning we were given a brief talk on how to develop a visual language. We started by discussing the meaning of visual language, which is to persuade, describe, instruct and entertain the audience. Visual language can be shown through various media, such as posters, photography, wayfinding, signage, typography and animations. As an example  we looked at work by Callum Richards for the International Society of Typographic Designers Award 2017, where we were able to see his visual langauge develop through out his work. It was interesting to see the development of his work, starting by researching the idea and creating a narrative for the ideas. He then went on to research contemporary design and political design as inspiration for the visuals. Once he has an idea he then started to develop the visuals, it was interesting to see how his ideas changed when doing further research.

Another research example was the New Blood entry, ‘Grandstories’, the idea is to celebrate the relationship between grandchildren and their grandparents so that they’re reminded to keep in touch! For the visual language they have used bright colours and s strong typographic style. They created a typeface with two complimentary character sets that come together to represent a ‘hug’ between the two generations. My favourite thing about the work is how they have used elements that remind you of your grandparents, for example the lace table cloths or coasters. The work is placed all around the city as a constant reminder to the people passing to contact their grandparents.

 

Research task

After the discussion we were given the task of developing a research presentation on a provided exhibition space. My group had the task of researching ‘The Science Museum’, researching the exhibitions logo,  typographic system, colour scheme, way finding and signage system. We started by researching the logo, which has had a re-brand in the past couple of weeks. The logo is very simple and modern, which works well with the museum. The type on the logo starts with bold letters and gradually becomes thinner, this may give the illusion that the logos travelling suggesting that it’s  futuristic.

We discussed the colours that were used on the website and within the exhibitions. On the website they use simple shades, blue, white and black. I believe that they use these colours so that they don’t take too much attention away from what’s important, which are the exhibitions themselves. The exhibitions being held in the museum are usually shown through colourful images and patterns so that they catch the viewer’s eye. We learnt that the museum also uses colour within their exhibitions. To categorise the content they have used different coloured stands to help the people understand what they’re reading or interacting with.

The discovered through our research that the logo shown on the signage for the museum was very different to the one on their website. The logo used outside the building is a modern and futuristic type, possibly constructed to look as if it was taken from a computer game. Different to the websites logo, the blue background definitely stands out which makes it easy to find and recognise.

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